CLEARLY APP!

CLEARLY APP!

I would like to introduce you to Clearly App, an exceptional mobile application designed with the primary goal of fostering inclusivity and facilitating effective communication among individuals who are deaf, mute, and those without disabilities.

I would like to introduce you to Clearly App, an exceptional mobile application designed with the primary goal of fostering inclusivity and facilitating effective communication among individuals who are deaf, mute, and those without disabilities.

on behance

The Design Process

Adopted a lean UX Design Process. Lean UX is driven by 3 main concepts: think, make and check.
Think refers to creating assumptions about any given problem and what you think you know about that particular area. These assumptions are important because eventually, they provide new knowledge which will be turned into hypotheses that can be tested. Other aspects of the think stage involve:
Research
Ideation
Mental models
Sketches
Competitive analysis

App's Major Features

App's Major Features

App's Major Features

Text-to-speech

This feature would allow the app to convert text messages or other written content into spoken words that can be heard by the user.

Speech-to-text

This feature would allow the app to convert spoken words into text messages that can be read by the user.

Sign language recognition

This feature would allow the app to recognize sign language gestures made by the user and translate them into text or spoken words.

Translation

This feature would allow the app to translate messages between different languages, making it easier for deaf and mute users to communicate with people who speak different languages

Challenges

Challenges

Challenges

Finding the or filtering the right information from internet research.
Choosing the design system to adopt and adapt.
Empathizing and understanding the deaf/mute users since almost 90% of the data used was gotten from internet research.
Implementing design solutions and features.

Finding the or filtering the right information from internet research.
Choosing the design system to adopt and adapt.
Empathizing and understanding the deaf/mute users since almost 90% of the data used was gotten from internet research.
Implementing design solutions and features.

What was learnt on this Project

What was learnt on this Project

What was learnt on this Project

Sign language can be learnt as early as 2 years old.
They are not a lot of application that cater to all the needs of the impaired.
New and existing technologies are making efforts to bridge the communication gap between the deaf/mute individuals with the rest of the world.
Most countries have their own style of sign language and it’s usually derived from ASL (American Sign Language) or BSL (British Sign Language).

Sign language can be learnt as early as 2 years old.
They are not a lot of application that cater to all the needs of the impaired.
New and existing technologies are making efforts to bridge the communication gap between the deaf/mute individuals with the rest of the world.
Most countries have their own style of sign language and it’s usually derived from ASL (American Sign Language) or BSL (British Sign Language).

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© 2023 All rights reserved.

Email: emelda.ebuzoeme@gmail.com

© Emelda E.C. 2023

Email: emelda.ebuzoeme@gmail.com

© Emelda E.C. 2023